Director, Accessibility & Inclusive Design, Houghton Mifflin Harcourt
Accessibility professional. Prompt engineer, prompt crafter, advocate for AI art for accessibility and education. Thought leader around universal design for learning (UDL), and digital accessibility innovation. Specializing in visual presentation and storytelling. Speaker/explainer for AI art, inclusive design, design thinking, equity in education through design, and (always) accessibility. Former application developer, now experienced liaison between technical and non-technical audiences. Accessibility & UDL leader, innovator, SME. Founding member of some first-generation VR, expert experience developing online communities and immersive digital environments (social and educational). Visually impaired and repping multiple sclerosis.
John Slatin AccessU 2023
- AI Tools Shaping an Inclusive Future