Live: Creating Accessible Media Streaming Apps on TVs
taught by: Joe Humbert
Discussing the nuances and differences between different media streaming environments for TVs (Roku, Xbox, AndroidTV) and how these differences can impact the solutions for providing an accessible experience for users.
As media streaming has become more popular and smart TVs more ubiquitous, the process for creating an accessible experience has become more critical for developers. This presentation will discuss many of the major smart TV and media device platforms, the differences between these platforms and their development environments, as well as the decisions developers must make when creating accessible experiences on these platforms.
- Understand the accessibility features and level of accessibility support on different streaming device platforms.
- Discuss platform limitations that can impact how accessible experiences are developed.
- Discuss and evaluate alternative approaches and platform solutions to providing accessible experiences.