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Designing Accessible Games

taught by: Steven Lambert

Session Summary:

Learn about the principles of accessibility in games and how to design your games with accessibility in mind

Description:

Designing accessible games covers a lot of the same principles as designing for the web. But as a highly interactive medium, there’s a lot to consider in how to make a game accessible to your users.

In this session, we’ll go over techniques for designing accessible games, including color-contrast, subtitles, and remappable controls. We’ll also be talking about game difficulty and how to provide different levels of difficulty based on your users needs (while still being true to your intent).

You’ll walk away with a solid understanding of the principles of accessibility in games and how to design your games with accessibility in mind.

Practical Skills:

  • Understanding the different aspects that contribute to an accessible game
  • How to incorporate accessibility into your game design
  • How to plan for different levels of difficulty while staying true to your intent